Let's be real -
Part of what made Animal Well such a lightning rod was Dunkey's claim that he could pick winners because he plays a ton of games and knows what good looks like. That pitch sounded a little too simple to a lot of people, so the pressure was on. Then the reviews landed, and they were glowing. The game delivered, and Dunkey's talk was backed up.
One ordinary player picked up Animal Well on the strength of that chatter, expecting to get lost in its world. Instead, after five or six hours of puttering around, hitting a wall with puzzle after puzzle, getting annoyed, wandering off to explore elsewhere, and running straight into another stumper, they closed the game with the intention of giving their brain some time to process. That happened across several sessions, until eventually the coming back stopped. The experience was decent, but it left the opposite emotional footprint of
That same player is currently working through
Here are a few Animal Well details that keep nagging:
The oversized pixelated animals loitering in hidden chambers, silent and strange.
The opaque items that somehow stayed satisfying to use, especially the frisbee.
The no-combat puzzle philosophy, a rare move that trades action for pure thought.
The stubbornly unremarkable blob protagonist, a design choice that feels like a dare.
Every review hinted that if a player pushed long enough, the game would transform from a straightforward Metroidvania into a bottomless well of secrets. That deeper layer never got reached, and as it stands, Animal Well remains a mildly interesting 2D action-adventure game - and there are plenty of those to go around.
But the itch is real. No one wants to be the miner who gives up in frustration right before reaching a cache of diamonds, and there is a sneaking suspicion that leaving Animal Well felt exactly like that. Maybe the game was abandoned one puzzle too early.
Getting back to it won't happen immediately. After
With that kind of lineup on the horizon, plus the lingering pull to give Animal Well another proper shot between Silksong boss attempts, game libraries have a funny way of growing faster than the time available to actually play them. It helps to be selective about what gets bought at full price, especially when a whole backlog of half-finished adventures is already waiting patiently for attention.
For anyone juggling a similar mix of sequels, hidden gems, and long-overdue return trips, it pays to keep an eye on the best game deals rather than grabbing everything on a whim. A little patience can make the next journey into the unknown a lot easier on the wallet, leaving more room to take an occasional chance on something delightfully strange.